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Jboy

Silent Gamers
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About Jboy

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    Junior Member
  • Entries from Chatbox 55

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  1. They really think that the challenge is for the CTs on a server with 16k of money and you can buy in each round kit, bombs, weapons,awp. The challenge in a public server only varies if the team in which you have good or bad players, depending on the context, but a CT can defend the sites (A or B) without being there or standing on them, with an awp stopped me in the middle and I can defend the 2 sites, if you are inside you can hide in boxes, while a TT kills a partner discovered you can be on the prowl and kill him from your hiding place. That is easier than running,search, move, dodge, tracking with sound (TTS). Anyway this is my consideration
  2. I said is that THE MAP DD2, its distribution of spaces gives the CTS a total advantage and not the TT, so in this way that the TT win the round you should get more points if you meet the objective, for example the map "de_aztec" the site of A is a very big site, with few boxes to hide, the advantage is neutral for both teams, in fact I could say that if you are fast you could arrive first than a CT.
  3. What I see irrational, is that a regular player with a high rank in dd2 receives only 2 points or 4 if he kills an unregulated / noob / new player, and if any of these 3 come to kill you they get 25/16/14 points that will be subtracted from yours, for example: in a round they have crossed fire against 4 enemies and you manage to kill 3 and the last one kill you (nr / noob / new) u will dont get points the 3 casualties you obtained, because that player will subtract -25.
  4. Why ridiculous? To see it another way, if the system comes like this by default, it has some logic, DD2 is a totally CT map, defending sites of DD2 is very easy compared to other maps, and planting the C4 is much more complicated, and if They are players with experience in the CT team on a public server, it is even more complicated, if you get more points to plant and win the round I dont see the problem since it is more difficult to plant than defen the sites.
  5. But in the demo it can be visible to us or only to the admin, and the Hack will cant, when they see message "x sG. take SS on you" on the screen they escape or off hack
  6. Why are the screenshots visible to Suspects / Hacks, it would be better if they(hacks) don't see SS are being taken, they dont think? @MainlyCute @The Mighty Don't Kneel
  7. Jboy

    Suggestions

    You cannot place the "camper meter" in all areas, since when you are an experienced player ysometimes have to wait in some corner to attack or defend, I think they need to place Camper Meter in the spawn of Cts, especially in the boxes, since a Ct has to defend Site A or B, the base NO, and to camp at the base gives you advantage of killing all the TRs that pass from Mid to B (that's annoying). by way a complement that kills you automatically is added if you do not meet the obj, but I think it is working badly, sometimes if it worked, sometimes not! I like awards or challenges.
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